Innovation in Language Learning

Edition 17

Accepted Abstracts

QR Quests in Language Learning

Evgeniia Zimina, Kostroma State University (Russian Federation)

Abstract

Augmented reality is usually associated with complicated technological solutions, which makes teachers reluctant to introduce it in real-life classroom practices. Contrary to the popular stereotype, any teacher can create and use elements of augmented reality without mastering special ICT skills. One of such elements is a QR code. Easy to generate and use, QR codes serve as a powerful tool not only to practise English, but also to develop life skills. The paper describes various uses of QR codes in the teaching/learning context and analyses the QR quest as an extremely effective classroom activity, compared to a more traditional Web-quest. Designing a QR quest does not require special technical skills; the quest itself can be made flexible enough to be done with basic mobile devices. Besides, if designed properly, QR quests may be used in areas with poor or zero Internet access. QR quests do not only assist in developing language skills, they teach students to make decisions, work in a team and perceive a mobile device not only as a source of entertainment content, but also as an education assistant. Students who major in Education will find QR quests useful in gaining experience in developing classroom materials. The paper describes stages of designing a QR quest and gives tips to make the activity more effective.

Keywords: Augmented reality, QR code, QR quest, language learning, mobile learning;

 

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