Pixel International Conferences

Digital Library Directory > The Future of Education 4th Edition 2014
The Future of Education 4th Edition 2014

Improving the Efficiency of Educational Process by Virtual Reality Immersion

Mikhail Lavrentiev; Vassily Bartosh; Igor Belago; Tatiana Vasyuchkova; Lidia Gorodnyaya; Marina Derzho; Natalia Ivancheva

Abstract

Methods of fundamental change in educational technologies, improving the efficiency of the educational process through the use of virtual reality are discussed. The paper presents an experience of incorporation of 3D Virtual Activity based Learning  Environment (VALE) into  learning and training process by means of on-line communication, 3D-visualization and virtual reality immersion. VALE  is regarded as a novel educational technology that expands the scope of competencies in the field of information and communication technologies, improves motivation and learning outcomes for the participants of educational process  by means of  original virtual environment and diverse tools.  3D Virtual Activity based Learning  Environment (VALE) is a joint project of Department of Information Technology (Novosibirsk State University) and  “SoftLab-NSK” (Institute of Automation and Electrometry, Siberian Branch of the Russian Academy of Sciences, Novosibirsk, Russia).

The paper addresses our experience of incorporation of 3D Virtual Activity based Learning  Environment (VALE) into  learning and training process by means of on-line communication, 3D-visualization and virtual reality immersion.


Publication date: 2014/06/13
ISBN: 978-88-6292-499-3
Pixel - Via Luigi Lanzi 12 - 50134 Firenze (FI) - VAT IT 05118710481
    Copyright © 2024 - All rights reserved

Privacy Policy

Webmaster: Pinzani.it