From Automation to Augmentation: Teaching AI Literacy in Media and Design Education
Peggy Bloomer, Central Connecticut State University (United States)
Abstract
The rapid evolution of generative artificial intelligence since 2023 has fundamentally altered creative practice, educational expectations, and professional standards in Media and Design fields. AI tools have moved beyond experimental novelty to become embedded within everyday creative workflows, reshaping how designers ideate, prototype, iterate, and evaluate visual work. This paper argues that Media and Design education must respond by teaching AI literacy as a studio-based, ethical, and skill-driven practice—shifting emphasis from automation toward augmentation. Grounded in studio pedagogy, the paper examines how AI can be integrated into hands-on assignments, iterative design sprints, and critique-based learning. In this model, students engage AI systems as collaborative tools for exploration and variation while retaining human authorship, conceptual control, and critical judgment. Key competencies include prompt design, evaluative and strategic decision-making, ethical reasoning around bias and authorship, and fluency with industry-standard AI-enabled software. These skills are increasingly essential for career advancement, as the creative job market favors designers who can combine human creativity with intelligent systems rather than compete against them. The paper also addresses persistent pedagogical and institutional challenges, including uneven access to technology, gaps in AI literacy among students and faculty, technical limitations of current tools, and the lack of clear ethical and academic guidelines. By embedding experimentation, reflection, and ethical critique into studio workflows, Media and Design programs can transform AI from a disruptive force into an inclusive and professionally relevant learning resource. Teaching AI as an augmentative creative partner prepares students to adapt to rapidly changing industry conditions while sustaining critical, ethical, and human-centered design practice.
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The Future of Education




























