An Innovative Model for Teaching Mathematics and Social Studies through Game-Based Learning in Primary Education
Aleksandra Nikolova, Plovdiv University „Paisii Hilendarski“ (Bulgaria)
Nikolay Danev, Plovdiv University (Bulgaria)
Abstract
This article explores the possibilities for implementing game-based approaches in primary education (3rd grade). It presents an innovative teaching model that integrates the development of mathematical, social science and digital competences. The main goal of the proposed model is to transform the learning process into an active, attractive, and developmental experience for students.
The publication presents an interdisciplinary game-based lesson entitled "Journey into the Past." It helps third-graders summarize their knowledge and skills in mathematics and social studies related to global topics: "Adding and subtracting numbers up to 1000 without carrying", "Adding and subtracting numbers up to 1000 with carrying", "Multiplying two-digit and three-digit numbers by single-digit numbers", "Division of two-digit and three-digit numbers by single-digit numbers", and "Bulgarian society in the Middle Ages". The methodological development emphasizes the development of digital competencies through working with QR codes and 360-degree technologies, which transforms the lesson into a comprehensive educational experience.
The introduction of such interdisciplinary game-based lessons in primary education will help to increase student motivation and promote more lasting acquisition of knowledge and skills in various subjects.
Keywords: Game-Based Learning, Mathematics, Social Studies, Innovative Model
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